System Architect & UX Engineer

Engineering
Performant
Interfaces.

I build high-performance distributed systems and accessible user interfaces. Currently exploring the intersection of Rust, WebAssembly, and Spatial Computing.

Technical Setup
Technical Competency

The Stack.

Frontend

ReactNext.jsTypeScriptTailwindFramer Motion

Backend

Node.jsGoPostgreSQLRedisgRPC

Systems/Tools

RustDockerAWSCI/CDWebAssembly
Open Source & Products

Archives.

View All Repos
Hyperion Engine
Graphics / Rust

Hyperion Engine

A custom 2D rendering engine built with Rust and WGPU, focused on low-latency data visualization and high-performance computing.

RustWGPUSystems
Lumina UI System
UX / Frontend

Lumina UI System

An enterprise-grade design system supporting 400+ components with automated accessibility auditing and seamless React integration.

ReactTypeScriptA11y
Vanguard Analytics
Data Engineering

Vanguard Analytics

Real-time analytics platform processing millions of events per second with sub-millisecond latency for financial institutions.

GoKafkaPostgreSQL
EcoFlow Protocol
Distributed Systems

EcoFlow Protocol

An experimental P2P data synchronization protocol optimized for low-power devices and eventual consistency guarantees.

GogRPCDistributed

The Journey.

Career History

2021 — NOW

Senior Systems Engineer

Vanguard Tech

"Leading the core engine team, optimizing data ingestion pipelines for high-frequency trading platforms."

2018 — 2021

UX Engineer

Lumina Labs

"Bridged the gap between design and engineering, building the company's first open-source design system."

2016 — 2018

Software Developer

Startup X

"Full-stack development with a focus on real-time collaboration features using WebSockets."

contact.sh

root@dev: ~ /usr/bin/contact

Initialize Collaboration? [Y/n]

System status: Available for new projects starting Q4 2024. Focused on high-impact infrastructure and design-forward applications.

Awaiting connection...